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Game ideas

Program ideas

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Game ideas

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Some general game ideas. There are many more specific suggestions for games. See the left column for more ideas.

Billiard tourney. Find out who local billiard champion is going to be. Tourney can be as big and take in as much territory as is practicable.

Bridge club. Group meets regularly, weekly or monthly. Refreshments served every meeting or only monthly, as desired. Emphasis should be on fun and fellowship. Special attention might be given to beginners and new members.

Bridge tournament. Big affair probably sponsored by club which takes tickets, furnishes prizes and refreshments, and arranges for publicity before event and for winners afterward.

Checkers. Not necessarily old man's game. Boys especially enjoy it. Good activity for indoor camp. Enthusiasts may form club where this is practicable, or nucleus may meet for informal play on drop-in basis.

Checkers tournament. Something to get excited about. At least that's what happens when champion is being found. Publicity is key to success.

Chess. Tends to be only activity, but there is no law against making it part of program. Old enthusiasts are likely to sit quietly and play for hours, thinking so hard there is no noise in room except that of mental wheels going round. Why not invite those who have never played to learn?

Circle table tennis. Any number can play. Person who knocks ball over must give his paddle to next one in line. Entire group rotates around tennis table.

Croquet.

Dart baseball. You can get official rules by searching the internet.

Darts. There are several games of darts. Good for any number to play singly, as partners, or as teams.

Marbles. Might stage marbles tournament for boys or for boys and girls, with publicity, crowd, judges and prizes and honors for winners.

Michigan poker. Easily learned and is good for whole evening or series of evenings. Can be played by odd number at table. Matches or toothpicks should be used as money. Rules can be found in books of games.

Military bridge. Form of progressive whist that does not require expertness in players. Director guides players and helps them. Sociability and visiting more important than card skill. Refreshments, prizes, and door prizes.

Ping-pong tournament. Try to find champions in each classification, people of similar ages playing against each other. Awards for winners of each classification.

Table tennis. Table tennis club to develop skill might be formed

Table bowling. In any space available use empty quart-sized cardboard cartons as pins and rubber ball for bowling ball. Score as in regular bowling.

Table football. Box representing football gridiron may be bought or made. Welcome addition to game room.

Table shuffleboard. Adaptation of standard game. Use wooden disks and shoot with fingers. Court may be painted on floor of game room if desired.